Seekers of the Shadow

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Most guilds are public and sanctioned by the Council of Kings in New Meritta. The Seekers of the Shadow are not. They are a group originally founded by a warlock by the name of Dia’Merith who had led a campaign against the ancient kingdom that once stood where Carapath stands today. After his campaign had failed his mysterious benefactor abandoned him. Dia’Merith was not pleased and created an organization to study and understand the dark realm of shadow his benefactor had come from so they could find him and pay him back for abandoning Dia’Merith.

Dia’Merith did not survive long enough to fulfil his goal, but the organization changed in his absence. The new leadership of the seekers used the organization’s impressive research on the shadow realm to try and understand the dark magics involved and turn it against the denizens of the realm. Now they travel the kingdoms searching for corruption by the shadow realms and destroying the creatures that find their way into New Meritta.

Members of the Seekers of Shadow have been shunned by the rest of society. Their use of illegal dark magics, no matter their intention, has made them outlaws in the kingdoms. The organization now meets in secret, using ciphers and codified language to discuss matters in public. Many of the members utilize dead drops and safe houses hidden all around the kingdoms. Their veil of secrecy has risen so high most common folk believe they are nothing but a myth, though a weary traveler has likely stumbled across a sign or two that the organization still functions.

Currying Favor[edit]

Players seeking favor with the Seekers of Shadow should remember that discretion is at the utmost when dealing with members. Some magical ability, specifically through the arcane, and especially through eldritch powers intrigue the Seekers and they are more likely to interact with people who have these traits. Clerics and Paladins of Iora will be hard pressed to garner favor from the Seekers as they see no value in their solution.