Difference between revisions of "Carapath"
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Revision as of 14:25, 3 December 2018
Carapath is located in the swampy Southeast region of New Meritta. Wedged between the fingers of the Starlight River and the [[|Ishtarra|Ishtarra Wastes]], Carapath has long been desirable for its abundant growth and dense flora and fauna. The hot, humid area has treated its people well, and the greater races who reside there have had the luxury of putting their focus in places other than survival. However, this verdure has led to hostility in the area. Many different cultures have risen and fallen on the land in the bloody skirmishes over the property. In a modern age, the people of Carapath have the luxury of plumbing the ancient burials for exciting new information and technology. Carapath has become the defacto home for scholars who wish to delve deep into the histories.
Ruler
Of all the kings on the council, none are more long lived than King Elletrix. No one is certain how long Elletrix has been king, but at least since before the Blade War ended and the Council was formed. Elletrix is rumored to be of fae blood; not just fae touched like all elves are said to be, but truly born of the fae. While unsubstantiated, these rumors have grown to become the legacy of Elletrix. Such men of great power are not to be interfered with, and his claim to the throne has gone largely unchallenged for decades. Of course, when it was challenged, the usurpers were shut down quickly, perpetuating the unlikelihood of a future uprising. The true story of Elletrix’s life may stay shrouded in mystery, but his rule over Carapath is indisputable.
Capitol
Deep in the heart of the swamp an, ancient fortress reaches out of the mire. A testament to a long dead civilization that built a lasting structure. Inside, evidence of multiple groups over the years assuming control of the structure and leaving their unique cultural touches on it. The fortress is still used as the King’s great hall, with a vibrant city in the swamp surrounding it, celebrating the lost cultures of the fortress. Morevia is a vast series of mysteries left behind by generations of cultures.
People of Carapath
The people of Carapath are mysterious and eccentric. Many scribes and scholars who do not fit in the competitive world of academia fostered by the Notatia Collective find themselves heading for Carapath to seek out what hidden secrets they can uncover. People of Carapath tend to be misunderstood by the rest of the kingdoms, a respite for misfits that revel in cultures long since gone. It is not uncommon for festivals and parties belonging to long dead cultures to be celebrated in the streets of the city around Morevia. For all of their idiosyncrasies the people of Carapath are good-natured, and welcoming to strangers; even if most would rather leave them to their swamp.